Experience:
I’m Albert Ramon, a game developer and artist with seventeen years of experience in the industry, working for top-tier companies such as Starbreeze, Hexworks, and Gameloft. Throughout my career, I’ve developed expertise in UX, GUI, game design, production, art direction, and concept art. I’ve had the opportunity to work on highly successful titles like the Asphalt series, PAYDAY 2, The Walking Dead, and Lords of the Fallen.
Beyond the gaming world, I’ve also contributed concept designs for film and television, including HBO Max’s Time Zone. Recently, I collaborated with Neill Blomkamp on the project Off The Grid. Additionally, I teach Environment Concept Art at La Salle BCN and the Centre de Còmic i Arts Visuals in Barcelona.
As co-founder and Development Director at Ancient Machine, I oversee the technical and creative execution of projects. Internally, I’m known as “The Terminator” for my relentless work ethic and for tackling the toughest challenges in the development of VICE Undercover.
Work skills:
- Environment Concept Art 3D/2D
- Props Concept Art 3D/2D
- Game UI/UX
- Icons, 2d 3d High render quality
- UI video animations and simulations ( after Fx)
UI portfolio please send a private mail to show it.